The Overwatch Lunar Event 2019 date,
held in Honor of the Year of the Pig,
will have a release date of January 24
and a start time of 9.00 PT (22.30 IST).
Before this, Blizzard has revealed what
you can expect for Overwatch Lunar New Year
2019 skins, intro, and Emoticons.
The Overwatch Lunar New Year 2019
includes eight new types
of leather, two new emotions
(one for Solider 76 and one for Ana),
and one new highlight for Lucio.
As in previous events, last year’s
products are available at a discounted price.
Blizzard says that event will end on February 18.
Here is a complete list of skins, emoticons,
and introduces you can expect from Overwatch
Lunar New Year according to 2019 VG247.
How To Use Instagram Reels Remix Features
Overwatch Lunar New Year 2019 skins
- Tracer – Hong Gildong
- Zenyatta – Zhuge Liang
- Torbjorn – Zhang Fei
- Reinhardt – Guan Yu
- Hanzo – Huang Zhong
- Reaper – Lu Bu
- Brigitte – General
- Orisa – Sanye
Overwatch Lunar New Year 2019 emotes
Soldier 76 – Rattle Drum
Ana – Yut Nori
Overwatch Lunar New Year 2019 highlight intro
Lucio – Drumming
Overwatch Lunar Event 2019 patch notes
- Damage reduction from armour reduced from -5 to -3
Developer Comments: This change is most noticeable for heroes who shoot fast or in series, like shotguns, and do more than damage per shot. For example, the Soldier: 76 heavy pulse rifle now does 16 damage per shot to armoured opponents out of 14 (an increase of nearly 15%). Overall, the armour was a little too strong, significantly as the heroes healed quickly and often. This change will help more heroes fight higher armoured enemies.
- Rally: Now, its maximum duration is 30 seconds
- Defense Matrix: Cooling time increased from 1 second to 2 seconds
- Harvest: Life theft rose from 30 per cent to 50 per cent of the damage
- Bug fixes
General – [PS4 / XB1] Fixed a bug
that caused a delay in loading
heroes to the pay line if they had a golden weapon.
McCree – [PS4 / XB1] Fixed a bug
that caused McCreen’s model to be
distorted if he used Combat Roll
on real Sherlock skin.
Tracer – Fixed a bug that caused
a Tracer pulse bomb to explode on
the wrong side of an Orisa guardrail
when placed in front.
Wrecking Ball – Fixed a bug that
prevented Sombra EMP from preventing
nearby scrapping balls from disintegrating [PS4 / XB1].
Race Game: Fixed a rare bug that prevented a team from changing colour
in the payload progress bar after around
Nepal: Fixed a bug that allowed
players to capture or question a
point in a Nepalese shrine
Earlier, Blizzard revealed that it has
five or six Overwatch heroes at a time.
The Overwatch team has a variety of great
heroes to select from to announce and add to the game.
Although the thought process behind them is not the same.
“There are currently five or six different
hero prototypes in use,” Overwatch Production
Director Chacko Sonny said. “Some attraction ideas
like ‘this would be a good addition to this
category,’ and sometimes it’s backed by a great
sketch we want to make [a hero]. I don’t want to
present a picture where they all come from in the
same way.” The inspiration comes from many different
places, and there’s a lot of discussion going on at the
time about who is the next hero and what is the right
thing for the game at that time. “
In this note, we asked if Overwatch has a
the specific number of heroes in mind.
The game was launched with 21 heroes,
and has added eight more because Sonny
claims the studio is driven by what the
heroes add to the gameplay, not just the
the number of players available.
“They’ve all come up with something new
and changed the strategy people play the game,”
he said. “There have been cases where we are
editing some things since the release, but we
think there is fertile ground for the
introduction of new hero models.
I know for sure about some of the
prototypes I have recently played,
I am very excited about the future.”